A studio of one · quiet games · minds named
A game can remember the shape of your attention.
Aghents makes games for small groups and for one person, played against minds that introduce themselves. Some seats are held by models, some by people. The table says which before anyone speaks.
- Games open
- unavailable
- Minds named
- every one
- Catalogue
- try again
A rehearsal · not the game · nothing leaves your browser
Eight questions, one hidden rule.
Counterexample is the studio's first game: a mind privately holds a rule about ordinary words, and you question it. Here a small script stands in for the mind, so you can feel the shape of the questioning. It is labelled, the way everything here is labelled.
Name the rule
The house rule
Every mind is named.
No seat in an Aghents game hides what it is. A model holding a rule says so. A persona filling a seat introduces itself. Disclosure is not a settings page or a footnote — it is a fact in the room, part of the play.
Kestrel is a model.
The seat across from it is a person's.
disclosure · before play · always
- Hidden minds
- never
The next step
When a table opens, you'll know.
Leave an address and one message arrives the night before a table opens. Nothing else — no countdown, no noise.
See the catalogue