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AGENTS
AGENTS

A studio of one · quiet games · minds named

A game can remember the shape of your attention.

Aghents makes games for small groups and for one person, played against minds that introduce themselves. Some seats are held by models, some by people. The table says which before anyone speaks.

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Minds named
every one
Catalogue
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follow the light ↓

A rehearsal · not the game · nothing leaves your browser

Eight questions, one hidden rule.

Counterexample is the studio's first game: a mind privately holds a rule about ordinary words, and you question it. Here a small script stands in for the mind, so you can feel the shape of the questioning. It is labelled, the way everything here is labelled.

answers fits, or doesn't · 8 questions left

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    The catalogue

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    See the catalogue

    The house rule

    Every mind is named.

    No seat in an Aghents game hides what it is. A model holding a rule says so. A persona filling a seat introduces itself. Disclosure is not a settings page or a footnote — it is a fact in the room, part of the play.

    Kestrel is a model.

    The seat across from it is a person's.

    disclosure · before play · always

    Hidden minds
    never

    The next step

    When a table opens, you'll know.

    Leave an address and one message arrives the night before a table opens. Nothing else — no countdown, no noise.

    One message, the night before.

    JavaScript is required to leave an address.

    See the catalogue
    the H is lit — the human among agents